The Game UN:Me: A Cerebral Horror Merging Survival Horror and Social Deduction Mechanics
The latest Day of the Devs online presentation unveiled a number of fascinating future games, but one in particular has seized the imagination: UN:Me. Created by Historia and Shueisha Games, this solo adventure seems to fuse together the dread-filled setting of a Silent Hill game with the suspicion-driven heart of Among Us.
"It's a unique experience where a young woman harboring multiple human souls inside her must escape from a labyrinth of the mind," explains producer Yasukazu Kawai.
Stepping Into a Shattered Consciousness
In UN:Me, players take control of an unnamed heroine who appears to be of teenage years. Within her exist four separate souls, each with their own anxieties and motivations. These entities can take over at will, releasing their innermost terrors upon her suddenly.
Based on showcased gameplay, much of the narrative takes place within a eerie medical facility, while other scenes depict the main character navigating a abandoned church.
A World of Individual Horror
"What makes you afraid of? What causes you uncomfortable?" asks creative lead Shun Sasaki. "Heights. Small rooms. Authority figures. Things that appear minor to other people can activate something primal inside us. This game delves into that concept — anxieties that are specific to each person."
The core mechanic involves managing whichever soul emerges at a particular time. However, these souls will switch involuntarily as you play. During exploration, every persona's anxieties become amplified and assault the girl one after another. As the persona shifts, so does the particular terror the player experiences.
Eerie Aesthetics and a Deadly Choice
Initially, UN:Me shares striking visual similarities with the Silent Hill series. The hospital is filled with orderlies who all share the same face, with unnervingly wide smiles. Figures in the waiting room have large flowers where their necks are. Floral motifs are an ever-present theme, juxtaposing natural beauty with unnatural horror.
Yet, UN:Me introduces a unique twist. Players must determine which of the four souls inhabiting the protagonist is the "real" one. "Each of the personas asserts that the body is rightfully them," explains a creator. "Throughout the game, you need to figure out who is authentic."
After a player have deduced a soul is fake, they must eliminate it. But, since each soul can deceive or hide the reality, it is very easy to make a mistake.
"Perhaps you've already destroyed the real [soul] by your own actions," a voice suggests. "The final entity standing might be a fraud. In any case, your choices are irreversible."
UN:Me does not yet have a publicly announced launch window, but it is available to follow on platforms.